Puppeteer review game informer


















The game was released worldwide in September It is playable in both traditional 2D and in 3D. Gavin Moore says Puppeteer plays better in 3D than other games because the camera does not move and his team used a method of 3D that has not resulted in a reduced framerate. Puppeteer is a side-scrolling platformer in which the player controls the character 'Kutaro': a boy changed into an animated puppet and immediately decapitated.

Throughout the game, Kutaro obtains various heads to replace his own, each enabling access to certain animations, and referring to the adjacent scenery. If Kutaro is damaged by an enemy or obstacle, he loses his head. Should the player not retrieve the head within a few seconds, it will disappear. Kutaro can hold three heads at a time, and when they are all lost, he restarts from the last checkpoint.

The player can earn an extra life by collecting "Moonsparkles" in a given section of the game. Throughout most of the story, Kutaro is armed with a pair of magical scissors , known as 'Calibrus', enabling him to cut through some portions of the scenery, and thus to reach otherwise inaccessible areas.

He later acquires the abilities of the Four Champions of the Moon: the Knight's shield to defend against damage and reflect attacks, the Ninja's bombs to attack enemies and break obstacles, the Pirate's hook to grapple and pull enemies and change the scenery, and the Wrestler's mask and strength to body slam enemies and pull and push obstacles. His stated object is to acquire the shards of ' Moonstone ' from the game's villains in the process removing their influence from the scenery and to free the souls of children like himself, from the malevolent figures containing them, all the while saving a Goddess in distress.

Their banter is fantastic and usually offers deep insights into their motivations and personalities, especially when Raz is diving through their minds. Some thoughts are disturbing and explore serious mental health issues, but Double Fine handles them with care, often framing them in artistic ways. Colorful, loud, jagged, and almost always holding a claymation-like aesthetic, these worlds dazzle with their creativity and double as excellent playgrounds for the platforming experience at hand.

Raz, who just happens to be the son of acrobatic parents, follows in their footsteps with a bit more grace and skill. A little uncertainty and guesswork comes with gauging jump distances and grab points. Psychonauts 2 consistently delivers solid platforming fun and encourages players to veer off the beaten path to find secret collectibles and upgrades galore. The most enjoyable collectibles to snatch up are the Figments, two-dimensional pieces of art scattered throughout the levels that often push the player to throw caution to the wind.

He can start them on fire, riddle them full of holes with psi-blasts, or use other abilities to bring the censors and other enemies to their knees.

Combat is vastly improved over the original game but is used sparsely, primarily within short arena-like conflicts or against bosses. Even those sequences often feel truncated given just how often Double Fine transitions to different gameplay sequences or story moments. The flow works, as it keeps the player off-kilter and unsure of what could happen next. In one moment, I chopped up an adorable bacon character to fry up and feed to a goat puppet, and in another, I was balancing precariously on top of a giant bowling ball.

Freedom Wars Review. Sleeping Dogs: Definitive Edition Review. The Biggest Games of IGN Logo Recommends. Jackson as Nick Fury, sans eye-patch. Secret Invasion Adele Ankers But almost too big. Maybe not with a PG Everything on a single stage that changes every minutes, not only in its visuals but in its goals. Now fight inside a snake, cross the deep sea, run from moonbears.

Puppeteer is truly one of its kind, a unique playable extravaganza like no other, and one of the most attractive games of the year on PlayStation 3. Puppeteer is an original platform game filled with creativity and charm. The games surprises are constant and the boss battles nothing short of brilliant.

Unfortunately the controls are somewhat unresponsive and the pacing a bit uneven. Especially in multiplayer. The Digital Fix. Puppeteer receives a standing ovation for its visual originality and everyone working behind the scenes should come to the front stage and certainly take a bow. Puzzle elements are integrated incompletely with the platforming elements, and while both have moments of retro-inspired genius neither is quite sufficient to truly stand alone.

Eurogamer Portugal. Puppetter is Japan Studio's response to fans who do not want to lose sight of a good classic challenge classic of platforms. Digital Spy. Puppeteer may not be perfect, but it's easy to forgive any minor gameplay transgressions when you have a title as beautiful and entertaining as this. Overshadowed though it may turn out to be, Puppeteer is worthy of a standing ovation.

Admittedly, Puppeteer does resemble a somewhat traditional platformer at its core. However, the generic mechanics are nevertheless well executed, and coupled with wildly imaginative visuals and an enveloping atmosphere this is an undeniably memorable game that never runs out of surprises. Gamereactor Sweden. Incredible presentation and neat elements of improvisation makes this a must have for any theater enthusiast. PlayStation Universe. The fellow at Sony have created a unique experience in Puppeteer that's deserving of a franchise label.

With a little work, the heroic antics of Kutaro and his Excalibur scissors Calibrus can make this cult-following title into a sequel-worthy one. Hardcore Gamer. Puppeteer is Sony's best pure platformer on the PS3, delivering the kind of tight mechanics and pin-point controls usually only found in games starring plumbers or apes.

Playstation Official Magazine UK. Metro GameCentral. An incredible work of imagination and one of the best-looking games of the generation. Although Puppeteer was obviously built with old materials and traditional mechanics, it embodies a modern, if not timeless, platformer.

Thanks to the passion and the masterful craftsmanship of Gavin Moore's team, this puppet was given a soul, both flamboyant and quirky, as such a magical performance shows. Eurogamer Italy. A gorgeous-looking and entertaining platform game, with a very unique style that deserves all of your attention. Critical Hit. Despite being a simplistic platformer with a few story issues, Puppeteer is downright charming, adorable and amazing to see in action.

It's not your usual guns and bullets kind of game, but then again, it's a breath of fresh air in an industry that is filled to bursting with those games. Yes, Puppeteer looks amazing. Yes, it's something different. But no, it's not that good as expected. Therefore the game is simply too simple. Puppeteer is a magical experience as an interactive puppet show. The lovely, though quite sinister style is easy on the eyes and the musical setting feels refreshing. The gameplay doesn't deliver on the same surprises though.

The sentence, "Board that means the world" takes a true meaning in the case of Puppeteer. This platformer takes place on the stage in a puppet theatre. Awesome style completes its solid gameplay that becomes stronger and stronger. Play UK. Quite unlike anything else on PS3. It's charming, unique in many ways and ideal for co-op play, but Puppeteer fails to take a step further and become a truly memorable platformer.



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