At first, like the Sims 2 actual game, you are kinda low on everything. Low cash, low aspiration more details later , no skills, etc. In the "Introduction" on how the game works, you get some money and starting equipment, but overall, getting money is up to your junk collecting hobby and mini-games.
See their respective sections. Skills are obtained by purchasing books from some guy and reading them, you then get a skill point. You can't just keep reading a book like in the Sims 2 though, you must purchase a book each time per skill point, and they grow up in price as you do in skill.
The Aspiration part There are three aspirations: Friendly, Romantic, and Intimidating. You can do three kinds of conversations in the game that follow these same names, though you can only do Romantic conversations with people of the opposite sex unlike the PC version. These conversations are much like a pseudo-battle.
You start only with two "moves" in each one of these: Friendly: Chit-Chat and Entertain. Romantic: Sweet Talk and Flirt. Intimidating: Annoy and Insult. They each have levels, and I believe the max is Lv3. They all start at 1 of course. The level raises as you successfully keep using these actions, and with each level they grow in accuracy on doing what you want. It's easier to understand once you see this. By the way, some actions can be "backfired" to you.
Such as getting you embarassed and such, locking those moves out. You must wait 12 sim hours for them to become available again. More details, such as your rating bar and such are explained in the introductory chapter of the walkthrough section. See next section. This section explains how to place furniture, moving it, selling, etc, as well as the needs of your Sim and how to satisfy them. When it is in your inventory, simply select it Open up the pause menu, hit L or R until you get to the Props screen, move the cursor over the piece of furniture and hit A.
Next, you will be presented with the normal game camera, except that you are moving a box or figure with dotted lines of sorts and a big arrow in the middle. This is the piece of furniture you are placing down, or rather, the layout and size. You can rotate using the L and R buttons and place it down with the A button.
If the box goes red, something is in the way. To put it away, either to move it or sell it, simply hit A near the object when the yellow arrow is above it and select "Put in Pocket. Anyway, so a quick run down of everything To get this cleared simply go to a store the Saloon is good here and purchase a beverage, then go to the Props menu and use it. Hungry: Same as thirsty, just that we get the usual fork and knife symbol floating above us. Just get food and use it like described on Thirsty.
Bladder: The icon of a bathroom, or a throne more like it. Hygiene: You see the icon of a shower, so, run to your house and use the Shower. Sleepy: Symbol of a bed, go to your house and sleep.
There are six options here: Top left: The Rating Board This lets you see how well you did in the last episode you played. You can usually obtain a total of points max. Left-most Bottom: Change Clothes The name says it all. Just a quick fix if you want a new look. Middle-left Bottom: Episode Select You can select an episode to replay or a new one here. Right-most Bottom: Plot Twists!
These let you purchase new Episodes. Refer to their own section to see what they add. Top right: Social Moves! You can purchase new social moves here. Plot Points: You can see your current objectives here, as well as your hidden want. Cast: You can see the whole set here, as well as your levels of friendship, romance, and intimidation. A little bio of them as well. Props: Your cellphone to call people, the junk you have collected and your items. The current level of your aspiration is shown here as well.
World Map: See the map of Strangetown and the buildings. Quit Episode: Tired of this episode? Then bail out. Save Game: 'nuff said Quit Game: Why would you want to do this?
First of all, we've got to "Create-a-Sim. The process is very simple though, just follow these easy steps. Step 1: Select the name you wish to be called by. Then hit Done at the bottom.
Step 2: Now, select your gender and skin tone. Step 3: Your hairstyle out of the ones available and the color. Step 4: Your shirt style and its color. Step 5: Your leg wear, its color and the color of your shoes. Step 6: Finally, your aspiration. You will then see your boss throwing some sort of tantrum. You will leave after the introduction. Do as it says. Head up and you will have a look at your house, which is too empty for our tastes by the way.
No sense in staying here right? So head out. You'll meet Dusty Hogg here. You'll have your first shot at a conversation here. This is a friendly conversation, and since you are starting up, you only have Chit-Chat and Entertain. Note that with each failure your rating bar the green bar at the bottom drops a bit, but if you successfully make a conversation of any kind it'll fill back up.
Keep playing with the two moves you have until the diamond fills up. You get Simoleons to go to the pawn shop and get yourself some goods. Just follow the road up and enter the shop with well, the pawn sign to your left. Dusty is here too. Feel free to ignore him. Right now, you need a bed and a shower mostly. Everything else can wait since you have a toilet being installed. As you close the shop screen Dusty talks to you again, but what's that?
You need to go to the bathroom. How he knew I don't know Anyway, run back to your home to your newly installed bathroom. As you leave the shop though, your boss comes in. Your rating, or perfomance meter at the bottom will begin draining if you have an urgency flashing above you, and satisfying the need will probably fill it up. If you were to let the bar drop to none, you'll pass out.
Ok, an alien in our bathroom? Talk to the guy. Try to leave the bathroom and your boss will come in. So, do as your boss said, walk up to the alien and select the Intimidate Conversation. Just Annoy or Insult the green guy until he walks away. Your boss will then show up and give you some Radiation Squeege, whatever the heck that is First select the toilet and hit Repair, which I believe should be clean in this case Anyway, once it's done, use it.
Head down then for the last plot point. Hit A near the valve to open up the secret door and go in. Now come Commercial breaks. They are basically mini-games that you have no control of. Since you are just thrown into them every now and them.
But you get money, so you can't complain Play King Chug Chug refer to the mini-games section for more details. After the game, your boss mentions Dusty wants to see you in the saloon and also gives you a cellphone. The Saloon is north-west of the pawn show, in the same screen.
Seems like it was just a surprise welcoming party. Anyway, at the end of an episode we get Rating Points, which we can spend of new episodes or new moves. Where do your loyalties lie? So head out to talk to him. Seems he won't budge.
You might have a hard time here, as we need to intimidate him and it can be a bit hard sometimes. Let's start with the easy ones. Head to the Saloon and look at the sand pile on the left side of the screen.
Talk to Dusty while we are here. Remember this freezer door, as that's the hidden want of the episode, but we'll come back to it later.
Now head to the Pawn Shop and to the left, past and up the door to the stairs. Another pile of sand, this one with red paint and headlight glass We are done here, head south a screen, into the house south of yours. This is Frankie's house. Head down all the way and talk to him with a normal "What's Up? Head a screen north now, north of the Pawn Shop near where the casino is.
Do a "What's Up? Seems she won't budge, so we need to become a little friendly. Head to the Pawn Show and buy the Paddleball for If you don't have enough feel free to go around collecting junk or play mini-games see their own sections. When you have the paddleball, talk to Giuseppy he's above Ara and give him the Paddleball, then talk to Ara. Before we get back though, head West from the casino and West another screen. Then go up the stairs into the Zoo. Talk to Sancho and ask for an Errand.
We'll get back to this later. Anyway, head back to Frankie in his house. Jimmy is standing next to the entrance of your home, so talk to him.
Now, before we do this, let's finish up some stuff. Remember the errand? Go one screen east of the zoo, or one west from the main screen of town to the nuclear plant. Go east and down into the parking lot and then look for the stairs up and follow the path until you get inside the plant.
Now for the hidden want. You need one mechanical point for this though. Head one screen south of your house and go west through the wood bridge and talk to the guy atop the red ship thingy. He sells books for skill upgrades. Get a Mechanical one and use it. While we are here, head a bit south until you see a red car stuck in a tree. Select your shovel hit R button and dig on the patch of dirt there to get the briefcase.
First head to the Saloon and through the north door to fix the door and talk to Dusty afterwards. Then make sure your aspiration meter is full. Once all this is done, you can talk to Jimmy. You will geth the Super Drencher tool and Is it a friend And then the earth crumbles and rats start coming out in numbers Before we do anything, head to Frankie's house. Head down the stairs to where Jimmy is and check the chimney-like thing above him, where the arrow shows up to get the Microfiche, give it to Jimmy to finish the Hidden Want.
And while we are side-tracking, we might as well pick up the errand. Head a screen East from the main town and go up the path and talk to Jebediah, the guy with the brown cap and ask for your errand. You will get a Luxury Chair. We'll get to this later, for now, head a screen up from the main town and west into the salt mines. Keep going all the way in to talk to the Lord Mole.
Leave the mines and Penelope Redd will ask you about what just happened and says the moles are building a weapon of mass destruction Anyway, feel free to ignore the rambling while we keep going with our business. In this same screen, go a bit right and into the Factory. Talk to Optimum Alfred to start a mini-game: Chop shop. Unfortunately, we can't really grab the scrap iron. So, how do we do this? Go back to Frankie's house and ask Jimmy. Do a friendly conversation to make him follow you to the factory.
We got the Scrap Iron. Go to the Pawn Shop, they should have Heavy Work Gloves in stock for , buy them and head south from the screen of your house and hit A by the first cactus you see to your right. Now, because my inventory was getting full, I decided to do the errand right now, so head into the Nuclear Plant Office. Momma Hogg is in the parking lot, so give her the chair. There, now head to the Casino. Talk to Luthor, the guy in the middle of the first screen.
Use the "What's Up? First, go back to your house and check your mailbox, then get the note inside. Let's do that, head behind the city hall and grab that green bottle. Now go North and head behind the Factory and dig the patch of dirt there for the last item, the Waders. Now, you sure you did your aspiration meter, the errand and the hidden want?
If not, this is your last chance. Feel free to play some last minute mini-games as well, but head into the Mines when you are ready.
You should get a commercial break before going in most probably though. Play some more King Chug Chug Now you can head inside, where Redd will show up again. Talk to the Lord Mole and Redd will show up again, now you have to choose between those two. It's the same, trust me. Just that after you pick one, you are faced into a strange whack-a-mole-esque game, but if you sided with the moles, you gotta hit the humans, and viceversa.
The end-result is the same though Be careful! He then walks away, along with Dusty. Now, as usual, before we move on with the actual plot Go to the City Hall and talk to Penelope, then head to the Gothic Gardens and ask Ava for your Errand, then simply go back to Penelope and deliver her the bottle of green goo.
Now we can continue with our business. Go to the Nuclear Plant. It seems Kayleigh is not in the mood to listen to Dusty, but a quick look at the bouquet we have will say otherwise. Now we gotta go at him.
He seems to know nothing and then, what the crap? Two Tanks? Do we really need two of those guys? Commercial break! As Kayleigh asked. Head over to the canyon south of us, but nothing here it seems. So let's head to the Dam. Weak to water? Ok, not good You should see an alien in the desert just as you come back. Get it! Go there, which is just northwest from our current position and OH NO! The exit has been blocked though so we need to find a new one.
Talk to the Lord Mole here. Head to the very south-west here and dig around, you should spot the dirt easily. Don't kill them all, well, you can, but you will have to do this area later again then Back in the desert, be sure to head to the Club again and kill them all for sthe Hidden Want. You should find Optimum on your way to the main town no, he's not in the factory, he's just by the screen switch. Head into the Factory and kill those green bastards.
You'll know you are done when the music changes. Then head back to Alfred and speak to him. Now, go into the main part of town and go near the exit to the Nuclear Plant. You should see Bigfoot there, talk to him. Well, he does mention the dam, but whatever Go to the Nuclear Plant and kill them all. Again, use the music as your cue, they are only outside by the way. Talk to Bigfoot afterwards. Yeah, just go out and get the job done then go back to the Lord. You know the place right?
Right twice from the main town. Kill the four aliens here, then grab the object the last one drops to transform into an alien.
Go inside the spaceship and move up for the emperor to order you. Go to the object above the emperor where the arrow is and reroute the wires. Is the guilty party one of your friends? Or are greaters forces at work? And the lights go down. Let's sidetrack for now as usual. Head a screen east and talk to Jeb, you know, the guy in the brown cap, he'll mention some goo Keep this in mind for later but now, head to Frankie's house and ask him for an errand.
You'll get a lava lamp, which you must give to Luthor. You can find him on the "cave" above the Salt Mines. Just head up the ramp by the entrance to the mines. Now, go to the Nuclear Plant and head up. Head to the hospital right now. Now, go around town picking up Nuclear Fuel Rods. I don't know if they are fixed or not though. Do not give them to Hogg when you get them though, go to the Pawn Shop and talk to Ava there.
She'll mention that Kent Hackett starred as Chaz Dastard in the show by almost the same name. Now you can go with Hogg, well, you could earlier, but it was to save time So yeah, head down to the Warehouse, you'll see Kent moving around the vents.
He's actually locking them. Some claim the combination is the same, some claim it's not The true part is that the combination is in reverse order actually, you just switch vents 1 and 3 around, the 2 stats wherever it was. If you fail, you get sent to jail.
Note that the mummy follows you. Head to the warehouse where Kent says it is on fire. Well, use your Super Drencher to stop the fire. Hidden Want complete. Head up to the town and Luthor will find his medal and all is good and well. The errand is from Kayleigh, who is in the Saloon and wants you to deliver a radioactive couch to Frankie.
Thats the errand for this level. Now, according to the mummy, we have to find a creature expert. Looks like Sancho is our man. He can get some repellent, but he needs!?! Time to start earning some money. Give him the money and you get some repellent.
Now to spray the flies. Spray the tsetse flies in the Ziggurat Lets head there and spray some flies. Kill the flies and advance further into the home.
Well, you see that Penelope is missing. Head outside and there is Penelope. Seems she got out alive. You are about to see the mayor, when its time for a Commerical Break.
We are back and we are talking to the mayor. The mayor seems happy to find that Penelope is back. Then Bigfoot wants his teddy. Seems like we have to keep moving. Mummy can tell if we are far or near so lets go. The bear is near the ship, where the guy sells books.
Is south of him, near the cactus. Dig at the pile of sand. Then you will give it to Bigfoot and thats the end. Honest Jackson has misplaced a dinosaur. Or, rather, its bones. Your Sim can help him recover the pieces. Lets head to Frankie's house Talk to Frankie Fusilli at his house. Lets get the errand first. Talk to Pepper Pete and he will give you an invoice to give to Sancho. Lets do that and get the errand out of the way.
Sancho will be at the zoo. While you are at the zoo, talk to Sancho and he goes on about a Megalodon Jawbone and how he wants to see one. Go outside and go near the bridge. Go to the side of the bridge and there is a patch of firt you can dig at. Dig there for the Jawbone. Then, go inside and give it to Sancho. That will give you the hidden want for this episode.
With that all said and done, lets head over the Frankie's House. Go in and talk to him. Ara will be there and you decide to dig up Jeb's ranch. You can't let him spot you says Frankie. Dig up all the dinosaur bones on Jeb's Ranch. Lets ride there and dig it all up. Jeb won't be around so just dig up all those patches of sand.
We have to pillage the sand and get the bones and sell it for a tidy profit. There are 5 seperate bones to collect on Jeb's farm so make sure you collect them all. Now, lets get out of here. Once you get on the road, you get caught by "Honest" Jackson and Jeb.
Jeb points out that you have dinosaur bones and Jackson, being as honest as he is decides not to send you to prison since you've done his dirty work. Jeb stands guard over you go use place them in the box via the A button.
Once you have done that, Jeb moves out of the way. Now its time to break the bad news to Frankie. Go to Frankie's House and tell him. Frankie thought that is was a trap and Daddy Bigbucks give you a call for a commerical. After the commerical, its another day and Jimmy comes to deliver a message, from Honest Jackson, except that he forgot the message he was meant to pass on, so I guess we have to see him?
Remember A New Scent? Well, lets see what he wants now. Look like Honest Jackson screwed up big time. Apparently, he sold the fossils on an auction when he thought he was programming Optimum Alfred to send them to Minipolis.
Looks like we have to get them back. Recover the bones from the buyers for Honest Jackson We have to examine the auction invoice. We have to find the five different buyers get them back. First of all, we have to find Helen Hogg, Dusty's Mum. She is at Dusty's place so go there. She won't part with them because she is making a soup? What kind of soup is that?
She will only part with it if Dusty is allergic to Dinosaurs Convince Dusty to pretend to be allergic to dinosaurs. Well, lets find Dusty. Dusty is at the saloon. Looks like be have to be a good friend to stop Dusty drinking that soup. Look like we have to be friendly. When you are done, Dusty will say that the bones belong to everyone and he will like to his mum that he is allergic.
I think they checked him at birth to see if he was allergic or not. Hogg wants to get rid of the bone so that is one thing down. Next on the list is Ms Kayleigh Wintercrest. She will be at her Nuclear Power Plant as usual. She only wanted the spine for the DNA sample. She will sell it to you for Simoleons Pay Kayleigh for the dinosaur spine So pay her and you can have your spine bone back. Thats 2 Down, 3 to go. Apparently, she is going to make hairspray with the DNA.
Next one, Misty Waters. She is in the Casino spa area so talk to her there. She made the ribcage a chair? She wants to trade the Triassic chair for a more expensive chair. What a rip off. Buy a really expensive chair and trade it for Misty's ribcage chair. That is a lot of money for a bone.
Jackson is gonna pay for this. Misty will trade the golden chair as it is part of the BigBucks gold collection. Time for the next person on the list. Mr Bigfoot, who is outside Sancho's home. Bigfoot hurt his foot and needs someone strong to help him out. He admits that they are stinky so be careful. Get enough strength to massage Bigfoot's foot. You can message his foot with about 4 strength. You basically tickle his foot and you will get the leg bones back.
There is only one more to go. Ava Cadavra has the last set of bones. Ava want an artefact that is cooler than the dinosaur skull so I guess we have to go treasure hunting. She says that some impressive stuff can be found in the Mohokum Ziggurat as there are macabre pieces there.
Search the Ziggurat for a really old decoration for Ava Lets head off to the Ziggurat and find this decoration for Ava. Might have a time looking. Mummy will stop you from taking the urn so you have to intimidate him again for it. He never learns does he? Oh well, him to scare him. Then you get the Egyptian Funerary Urn from Him. Give it to Ava and that is the final bone.
Okay, lets head back to city hall and talk to Honest Jackson. Now we have to find a place for these bones. Find a place to display the dinosaur bones. When you go outside, Frankie will call you and tell you to mess up the exhabit and you now have two choices. Assemble the skeleton correctly as Honest Jackson asked Or assemble the skeleton incorrectly, as Frankie Fusilli asked. The place we can place the dinosaur is the saloon.
Dusty says that it is large enough so lets start. You have to listen to him carefully and what he asked. The right answer is Leg, Tail, Spine, Rib, Skull but it really doesn't matter as it will be the same result anyway.
Episode Complete [6. Stop this natural accident before it's too late. Meanwhile, at the Ranch, Jebediah is pressured by Kent Hackett to sell his farm. Jeb need Simoleons to pay the mortgage. The errand for this episode is from Auda who is in the dance club. He wants to deliver Shark Jaws to Dusty.
So, find Dusty who is in his home and give it to him. When you give the money, Jeb will so all happy and Kent will come and plans to take over the farm when Jeb shows him the money.
Kent gets all pissed over this foiled plan and then, a meteor comes out of space and lands on Jeb's farm. Kent walks off all happy as the farm is basically worthless with this giant crater in the way.
Then, move around and Penelope will come along saying that its all normal. She even quoted that she saw a pig with several heads. She wants you to get a telescope to help look for more asteroids and warn people of their impending doom. Acquire a telescope. Go to the barracks and talk to Tank. Apparently, the military doesn't have a telescope. Lets look harder. Lets warm up to him a little bit. Start a friendly conservation with him. Okay, warming up to him doesn't work. Lets taunt him.
That doesn't work either. So Tank doesn't seem to have the telescope. Talk to Misty Waters and she'll say otherwise. Tank is spying on Ara with his telescope and to get him, someone has to flirt with Ara. Find someone to flirt with Ara Fusilli Find Luthor and ask him. His not sure so make friends with him.
He will agree to help you out and you get your orders. Go to that location. Ara wants Luthor to help move a bookcase so lets so follow them. Follow Ara into Frankie Fusilli's house. Go into the house. Head into the fish room and you will find Ara and Luthor trying to move the bookcase. Then Frankie comes in and wants to kill you and Luthor. Calm Frankie Fusilli Down Start a friendly conservation with him. He'll calm down and let you go. Go outside and you see Tank talking to Ara.
Check out Tank's place while he is still distracted. Head over to his barracks and take the telescope off him. Now, give the telescope to Penelope who is still at Jeb's Ranch.
When Penelope sees another asteroid, she is concerned and wonders who in town can help. Ask around town for help in stopping the Asteroid. Go to the factory and talk to Optimum Alfred. Return to Optimum Alfred's Workshop after Midnight.
Just return when it is past midnight. Destroy the Asteroid!!! Use the teleporter and land on the asteroid. There will be a crack smack bang in the middle so place the bomb there. Once you place the bomb, cut any wire you want but to complete the hidden want, you need to cut the red and blue wire to destroy the asteroid to kingdom come.
Once you finish that, that is the end of the episode Episode Complete! You need another bad guy according to Bigbucks. Time to get started. Get a high-powered Super Drencher from Emperor Xizzle Talk to the Emperor, who is in his little space ship and you have to convince him why he should make a mega drencher. Intimidate the Emperor and that will convince him that he should hand it over to you.
Now you have a very strong drencher. You should see Burple beam up and talk to him for the errand. Drench Optimum Alfred to turn him evil! The errand is to deliver a toy to the Emperor. Walk outside for a commerical break. Finish the game and back on task. Anyway, head to the factory and give Alfred, who is standing outside, a nice quick blast of water.
Anyway, after the blast, Alfred goes boom and Ara and Dusty come in. They then wonder off to Tristan who probably invented him. You get a call from Daddy Bigbucks to head off to the Office, which your Sim forgot about. Head there now. Report back to Daddy Bigbucks in his Boardroom Head back to the boardroom and Daddy is stand there waiting. Daddy now wants to sell Alfred's parts online. She said she saw Alfred's head fly to the warehouse.
Lets proceed there. While we are going on the warehouse, you will find Alfred's arm and torso so pick that up as well. When you arrive at the warehouse, you will see Frankie with the head at his feet, so pick up the head and move on.
In the town, Tank saw a flaming hand fly to the greenhouse, so lets head there next. On the way there, you will see the Emperor so give him his toy. Now you will see Ava and Honest Jackson standing over the arm. The realise that is it Alfred so take the piece and run. Head to the workshop and you will see Jimmy. He says that a leg flew over to the dam.
First, pick up the pick of Alfred near Jimmy and then proceed to the dam. You will see the feet at the beginning of the dam. Then when all five pieces of Alfred is together, he talks. Yes, he realises that he was on a reality television show and thought that you would stand up to Daddy Bigbucks. But you lost his trust by killing him off so you have to find someone else to fix him. Convince Tristian Legend to rebuild Optimum Alfred.
She'll run off and that is your Hidden Want done. Tristian is in the casino. He doesn't want to rebuild Alfred because his time was nearly up so you have to convince him. Be friendly with him and he'll help. Tristian built Alfred at the age of 5!
So Alfred is over 30 years old. Tristian rebuilds Alfred and Alfred rats you out by telling the town that they are all on Television. Strangetown is a television show. The town fights you and you end up in prison. They realise that Daddy B is the main crook behind this. Daddy B walks in and gives you a choice. You can either continue to do his bidding or go against him.
There are two alternate choices with two alternate paths. Also, you have to get rid of Alfred. Convince three people that Optimum Alfred lied! You have to be friendly with people so use friendly conversations with people. Then, they will realise that Alfred went bonkers and lied about the whole TV thing.
Now for phase 2. Get Optimum Alfred to leave town! Alfred is at the workshop. Alfred will leave town and Daddy B has arranged the town to do something to you at the city centre. Head there to see what it is I won't spoil the ending, watch for it yourself. Convince Jimmy the Neck to let you out of jail! Talk your way out of trouble. Start a friendly conservation with Jimmy and he will let you out Right, lets get started.
Use your super drencher on it to destroy it. The first camera is on the side of the casino. Second, on Dusty's Home. Third is next to the red ship, near the guy selling books. Fourth is on the warehouse. Fifth on near the UFO crash site. That should be the last of the cameras.
Time to pay Daddy B a visit. Head to the Boardroom. I won't spoil this ending either. Help Kent Hackett find the best loved stars and most reviled villians for one last action-packed adventure! It was replaced and now, you have to get the crew back again.
Kent has already got Ara, Kayleigh and Giuseppi to make a reappearance but they need a ride. And Mayor Xizzle needs some convincing. Well, lets convince Xizzle first. After that, he will agree for host the reunion.
Now, to see Frankie. When you walk around town, you will see a lot of aliens. Now, kill them all because like before, they can still harm you. Frankie will agree to help you but you need to pay for Kayleigh and Giuseppi. For over Simoleons to make him happy. Walk outside and you will find Tank's pre-recorded message. Lets find him as he needs our help. Find Tank and convince him to attend the reunion.
First of all, lets do the errand. Go to the Ice Caves and you will find the Yeti. He wants you to deliver something to Bigfoot. Before we leave, we head to the fireplace and you will see Tank. Lets convince him shall we? Knock some sense into Tank. Lets be friendly. Okay, that doesn't help. Lets intimidate him. He says his house was taken over. Get Tank's house barracks back for him. Lets go. Head outside and its that time for a commerical. Head over to the zoo and give Bigfoot his doll.
Thats the errand complete. Okay, back on task. Inside Tank's house is Burple, who can't find the toilet. He will gladly disappear for a mere Simoleons.
Pay the alien. Now, head back to the ice caves to convince Tank. Now, Tank goes and we have a reunion to go to. Lets talk to everyone. Go to the Club for the reunion! Talk to Pepper Pete on the way back. He is at the dam. Talk to Optimum Alfred at his workshop. Lord Mole in his cave. Misty Waters in the sauna room of the casino. Dusty Hogg in his trailer.
Sancho at the zoo. Now, off to the dance club. The hidden want is to play all five mini games and then talk to Optimum Alfred. That is what I think it is. You have to talk to Alfred and he will complete it.
If not, leave and enter the factory and finish that want. Walk in and you will see Ava, lets keep going. Then Xizzle comes in after the cutscene. Disarm the Bomb! Hurry, lets disarm it! The "bomb" is behind the bush next to Misty. Then, it will be fireworks and you and the Emperor Boggie. You have 5 books on each skills. It is above the pawn shop. The hostess will serve you. Tap the A button repeatedly to run away. But be careful: if you run too fast your cola will explode.
Press Down to drink and relieve the pressure, and Up to jump over obstacles. This will be your first ever commerical for Daddy B. All you have to do is to keep running from this Giant Cola thing and try not to burst your drink. You have to tap A for a long time to get a decent lead but then, you cola bottle will rise and when you see a red lining around it, you have to drink it to relieve the pressure or it will burst and that will end the game.
Also, if you get caught by the Giant Psycho Cola Can, you get eaten by it and that will also end the game. Look out for boxes of cola on the floor because if you trip over it, you won't lose but it will slow you down a lot and let that Giant Cola Can catch you and eat you.
This game will probably do one of two things. It will most likely make your finger on the A button feel pain and the second is that your A button will get mashed and won't work. Your quick responses to marketing department slogans will boost your score! Careful though This is the second commerical for Daddy B and it is by far, more entertaining than the cola commerical.
Basically, all you have to do is to drive the car with A as accelerate and B as brake and the D pad as the steering.
When a slogan is on the top of the screen, you have to do it. Another way to consume insects would be combining them with plants to form herbal remedies through the use of the herbalism skill. Insects can be only found in Granite Falls , though some are exclusively spawned in the deep forest areas of the world such as Hermit's House or the Granite Falls Forest.
Insects can also appear at different times of the day or night and some are exclusive to either of those time periods. The collection can be quite difficult to complete due to the high number of common insects and the time-of-day mechanic.
Insects can be spotted on the ground or in mid-air. A lot of them may be quite hard to track down at first as they can blend in with the environment, but catching them should be easy. A good way to spot a group of insects would be to keep the camera near the ground level on normal time speed. Pausing the game may not be beneficial, as the insects may be even harder to see when standing still. Fireflies will glow during the night, making them more easily recognizable. When a Sim tries to catch an insect, there is a chance that the insect will bite, giving the Sim an uncomfortable moodlet.
After collecting all the insects the player receives the "Entomologist Delight" award, which is a plaque that can be hung on a wall. Collecting all 21 insects alongside the five fish added in Outdoor Retreat in Granite Falls will also unlock the "Critter Catcher" achievement.
Insects will need to be fed and nurtured. Sims can collect Bio Fuel and insects for food every 24 hours. Occasionally, insects will produce Super Fertilizer. All meals produced from insects are unsuitable for vegetarians. Hidden category: Articles with short sections. Cookies help us deliver our services. By using our services, you agree to our use of cookies. More information OK. Namespaces Page Discussion. Views Read Edit Edit source View history.
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